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AI Insights · Timothy · October 2025

Top 5 Science Games Performance in Switzerland Q3 2025

Explore the performance trends of the top science games on a unified platform in Switzerland during Q3 2025, featuring data on downloads, revenue, and active users.

Top 5 Science Games Performance in Switzerland Q3 2025

In the third quarter of 2025, Switzerland's science game market on a unified platform, including both iOS and Android, showcased intriguing trends. This analysis, sourced from Sensor Tower, highlights the performance of the top five applications in this category.

Plague Inc. by Ndemic Creations experienced fluctuating weekly revenue, peaking at approximately $867 in late July. Downloads were relatively stable, hovering around 250 to 360 weekly. Active users showed a notable increase by the end of September, reaching 1.3K.

Cell to Singularity: Evolution from Computer Lunch saw a peak in weekly revenue of $695 in early August. However, downloads remained low, with a slight uptick to 52 in early September. Active users maintained a steady presence, averaging around 200 to 300 throughout the quarter.

Cell Expansion Wars by MOBIRIX showed consistent revenue, peaking at $325 in late August. Despite minimal downloads, active user numbers remained low but stable, fluctuating between 3 and 8.

Experiment - gut oder böse? from SponsorAds GmbH & Co.KG had a revenue peak of $312 at the beginning of the quarter. Downloads were minimal, with a slight increase to 12 in late September.

Patient Zero: Plague game from Brightika, Inc. saw a significant increase in both revenue and downloads towards the end of the quarter, with revenue climbing to $292 and downloads reaching 780 in early September. Active users peaked at 501 in late July.

For more insights into these trends, visit Sensor Tower's comprehensive data analytics platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2025